Privacy policy: Dotquilt
Last updated: 25 September 2026
This policy explains what Dotquilt and the companies that help us run it collect, why, how long it is kept, and how you can control or delete it. It is written to meet Türkiye's Law No. 6698 on the Protection of Personal Data (KVKK), the EU and UK General Data Protection Regulation (GDPR), US state privacy laws such as California's (CCPA), and the rules of Google Play and the App Store.
Who we are
Hopkite is the name under which Anılcan Yurtbay (Hopkite), an individual developer based in Türkiye, makes and publishes games. Hopkite is not a registered company, so this person is the data controller (KVKK veri sorumlusu) responsible for your data and the provider of the games. Contact for anything in this policy: [email protected]. For help with a game: [email protected].
The short version
- No account, no sign-in, no chat. We run no game servers: your progress and settings are saved only on your device.
- The game is free and shows ads from Google AdMob. Google receives device identifiers and usage data to show and measure ads. It personalizes ads only where the law allows or you agree: in the EEA, UK and Switzerland you choose in a consent message; on iPhone you choose in Apple's "Allow tracking" prompt.
- We run no analytics or crash-reporting service of our own: the game does not send us statistics about how you play. The ads and purchase libraries described below collect some diagnostic and usage data for their own purposes.
- Purchases go through Google Play or the App Store. We never see your name, email address or payment details.
- Settings > Privacy > Delete my data erases everything the game has stored on your device.
- We never sell your personal data for money.
What the game stores on your device
The game saves the following in its private storage on your phone or tablet. It is not sent to us; we have no server that could receive it.
| Game | Saved on your device |
|---|---|
| Dotquilt | your solved puzzles and unfinished boards, daily streak, streak freezes and statistics, hints, board themes, settings (sound, music, vibration, language, theme, accessibility), whether the game has already asked you for a store rating, which other Hopkite games you tried from More games, and a record of your real-money purchases |
It stays until you use Delete my data in the game's settings or uninstall the game. Your phone's own backup (for example Google's Android backup or iCloud) may copy app data under your account with Google or Apple; that is their service, not ours.
Ads (Google AdMob)
The ads are served by Google AdMob, run by Google LLC (USA), or Google Ireland Limited for users in the European Economic Area and Switzerland. Google acts as an independent controller for the data it collects to serve ads. When the game requests or shows an ad, Google's Mobile Ads SDK collects:
- device identifiers: on Android the advertising ID and the app set ID; on iPhone and iPad the identifier for vendors, and the advertising identifier (IDFA) only if you allow tracking;
- your IP address, from which Google derives an approximate location (city or region, never GPS);
- information about your device and the app: model, operating system, language, app version;
- how you interact with ads: which ads were shown, taps, videos watched and rewards earned;
- diagnostic data about the ads SDK: crashes and performance.
Google uses this to show ads, limit how often you see the same ad, measure ads, prevent fraud and abuse, and, only where allowed or with your consent, personalize ads.
Interstitial (full-screen) ads appear in practice mode only, after you tap Next on a result screen, never on the daily puzzle, never before your second solved practice puzzle, at most every second puzzle, two minutes apart and eight a day. Rewarded videos are always your choice: you watch one to get one extra hint or a streak freeze.
Buying Remove ads stops interstitial and banner ads; rewarded videos stay available if you want them.
Your choices about ads:
- EEA, UK and Switzerland. Before the first ad is requested, the game shows Google's consent message (Google's User Messaging Platform, IAB Transparency and Consent Framework). You can accept, refuse or choose per purpose; if you refuse, you still get ads, but they are not personalized. Change your choice at any time in Settings > Privacy > Ad choices.
- United States. In states whose laws give you the right to opt out of the "sale" or "sharing" of personal data or of targeted advertising, use the same Ad choices option to opt out. Letting Google use your advertising ID for personalized ads can count as "sharing" under those laws; we do not otherwise sell or share your data.
- Türkiye. If your device's region is set to Türkiye, the game asks Google for non-personalized ads only.
- iPhone and iPad. After you have played for a while, the game may show Apple's "Allow tracking?" prompt. If you tap "Ask App Not to Track", the advertising identifier is not available and ads are not personalized with it. You can change this in iOS Settings > Privacy & Security > Tracking.
- Android. You can delete or reset your advertising ID in your device settings (usually Settings > Google > Ads, or Settings > Privacy > Ads).
- Google explains how it uses this data at https://policies.google.com/technologies/partner-sites and in its privacy policy at https://policies.google.com/privacy; you can manage ad personalization for your Google account at https://myadcenter.google.com/.
We ask Google not to show ads rated above "PG" (parental guidance) and we do not use other ad networks. If we add one, we will name it here first.
Purchases
You can buy optional items (Remove ads, 10 hints, 50 hints, All themes, Supporter pack) with real money. The purchase is handled entirely by Google Play (Google Play Billing) or Apple (In-App Purchase) under their own terms and privacy policies. The game receives only a confirmation from the store: the product, a purchase or transaction ID, the time and the status. It keeps that record on your device to give you the item and to restore it later. We do not receive your name, email address or payment details. The purchase is checked on your device; if we ever check purchases on a server, we will update this policy first.
The game talks to the store through Unity In-App Purchasing, a library from Unity Technologies. Unity states that the version we use collects, to make purchases work and for analytics: identifiers of the app installation and device, purchase history, crash and diagnostic data, and an approximate location derived from your IP address. Unity's list also includes an email address, used only for web checkouts, which our games do not offer. Unity does not share this data with third parties for advertising; see Unity's privacy policy.
Sharing your results
When you tap Share, the game hands a short, spoiler-free text with your result (for example "Dotquilt #37 · 1:12 · no undo") to your phone's share menu, and you choose where it goes. We do not see it.
Emails to us
If you email us, we receive your email address and whatever you write, and use them only to answer you. Our address is a Gmail mailbox (Google).
What we do not collect
No account, name, email address (unless you write to us), phone number, contacts, photos, microphone, camera, precise (GPS) location or data from other apps. There is no chat and no way to talk to other players in the game.
Legal bases
| Purpose | KVKK (Türkiye) | GDPR (EEA, UK) |
|---|---|---|
| Saving your game on your device, giving and restoring purchases | Necessary to perform our contract with you (Art. 5(2)(c)) | Contract (Art. 6(1)(b)) |
| Showing non-personalized ads that pay for the free game; ad fraud prevention | Legitimate interest (Art. 5(2)(f)) | Legitimate interest (Art. 6(1)(f)); storing or reading identifiers on your device only with your consent in the consent message |
| Personalized ads | Explicit consent (Art. 5(1)); we request non-personalized ads in Türkiye | Consent (Art. 6(1)(a)), given in the consent message |
| Answering your emails | Legitimate interest (Art. 5(2)(f)) | Legitimate interest (Art. 6(1)(f)) |
Who receives data
- Google (AdMob, and Gmail for our mailbox).
- Google Play or Apple for downloads, updates and purchases, under their own policies.
- Unity Technologies, through the purchase library described under Purchases.
- Cloudflare, Inc., which hosts our website, including this page and the other pages the game links to.
- Authorities, only if the law requires it.
Transfers outside Türkiye and the EEA/UK
Google, Apple, Unity, and Cloudflare store and process data in the United States and other countries. We rely on the safeguards these providers offer, such as the EU standard contractual clauses and the EU-US Data Privacy Framework, and, for transfers from Türkiye, the standard contracts and other appropriate safeguards required by KVKK Art. 9. Ask us for details.
How long data is kept
| Data | How long |
|---|---|
| Saves on your device | Until you use Delete my data or uninstall the game |
| Ad data held by Google | Under Google's retention rules (policies.google.com/technologies/retention) |
| Purchase library data held by Unity | Under Unity's privacy policy |
| Emails to us | Up to 12 months after the conversation ends |
Delete your data
- In the game: Settings > Privacy > Delete my data, then confirm. This erases everything the game saved on your device (everything listed above). It cannot be undone. One-time purchases (such as Remove ads) come back with Restore purchases; items that were used up when bought, such as packs of hints, do not.
- Uninstalling the game also erases its saves on the device.
- Ad data: Google holds it under its own policy. Delete or reset your advertising ID (Android) or turn off tracking (iPhone), and see Google's privacy policy for your rights with Google.
Your rights
Under KVKK Art. 11, GDPR Articles 15 to 22 and US state laws you can ask us to: tell you whether we hold data about you and give you a copy; correct it; delete it; restrict or object to its use; withdraw consent at any time (this does not affect what we did before); tell you who received it, including abroad; and compensate damage caused by unlawful processing. In US states with privacy laws you also have the right to opt out of "sale", "sharing" and targeted advertising (see "Ads") and not to be treated differently for using your rights.
Email [email protected] with the name of the game. The game has no accounts and sends us no analytics, so we hold no data about you apart from your emails to us. We answer within 30 days, free of charge.
You can also complain to a data protection authority: in Türkiye the Personal Data Protection Authority (kvkk.gov.tr), in the EU the authority of your country, in the UK the Information Commissioner's Office (ico.org.uk). We would appreciate the chance to fix the problem first.
Children
The game is made for a general audience aged 13 and over and is not directed at children under 13. We do not knowingly collect personal data from children under 13, and we have no way to collect a name or contact details in the game. In the EEA and the UK, if you are under the age at which you can agree to online services yourself in your country (13 to 16), ask a parent or guardian before you accept personalized ads in the consent message. If you are a parent and believe your child has used Dotquilt, you can erase everything on the device with Delete my data, and you can email us for help with anything else.
Security
Data sent by the game to Google travels encrypted (HTTPS). Saves on your device sit in the game's private storage, which other apps cannot read. We have no servers that store your data.
Changes
If we change this policy, we update the date at the top and publish the new version here before it applies. If a change affects what the game collects, we also mention it in the store's "What's new" notes.